js . 2023-07-14 0 79. - Shows current status of what the app is doing (ready, writing) Feb 1, 2016 · HEre is an example of a session which i just finished, ns2_aliensiege - where I converted the . Seems as though the map is not getting to the compile process. Nov 28, 2008 · Anyway, a MAP is an ASCII text file (at least in the case of Quake games) that specifies the geometry of the map (brushes) as well as the positions of game entities. The output filename is generated from BSPFILE by stripping the . bsp file is a compiled map. Note that you must have Quake III Arena textures and models unpacked in the root directory if you bspview is a tool to view Quake/GoldSrc maps in your browser. Download the Quake Level Design Starter Kit (Windows and Linux only) by Jonathan Linat, which contains a lot of recommended tools and assets for single player Quake 1 mapping, all collected in one convenient bundle. This guide will show you everything involved with getting TrenchBroom up and running on Windows ready to create and compile Quake II maps. Feb 4, 2002 · Thanks obsidian, you were right, worked straight away, I'll check out the link as I have actually forgotten what I did convert the bsp tp . Currently the tests are very basic and not all warnings will result in errors from all versions of the Quake engine. It is the process that reads the map file and generates the bsp file, and in doing so calculates all of the geometry and collision data for the level. A list of availible maps can be shown using: bspviewer /path/to/baseq3/. Jul 21, 2017 · The exported (FBX) scene is then fully made of BSP brushes, lighted and textured with locations where to place entities. Award. Q2 compiler tools featuring ability to bsp v220 map format, automatic phong and soft spotlights, and other enhancements. Randy "ydnar" Reddig originally developed Q3Map2 as a simple bug fix for the original Q3Map program released by id Software under a GPL license, but has since evolved far beyond that as new features were added. # Camera angle drawn in Front and Right views. bsp. Per page: 15 30 50. pak file, downloaded WinBSPC from this tutorial , and decompiled nightmare. then run KEX Quake and in console use "game modname" command to load up that mod. BSP Headquarters - Downloads. bsp to a . bat script. vmf, and had to spark editor apps open, one to copy the correct mesh (because doing this sloppy conversion brings LOTS of messy geometry to filter through). A GUI to work with Quake 1 map compiling tools. exe -game tremulous -light". CRMOD Maps for OFQSP Servers. exe -game tremulous". 5+ Earthquakes, Past Day ATOM Feed or our other earthquake feeds . Takes Quake BSP files and creates a Godot scene with meshes and collision. This is the easiest way to get started. 97q7 - 7/10/2022. Many games use BSP files, including Quake, Quake 2, Quake 3, Half-Life, Half-Life 2, Team Fortress, Counter-Strike, Counter-Strike: Condition-Zero, Portal, and Call of Duty: World at Jul 2, 2021 · If it is a map (in BSP format), extract it into the Quake\id1\maps folder. If it is a mod (in PAK format, possibly with other files), then create a new folder in your Quake install like Quake BSP Headquarters - Downloads. the map is . Set the “Output Folder” to “C:\QuakeDev\id1\maps”. Jan 2, 2017 · I want to use your editor to quickly create maps using my own textures and spit out a . zip: Enhanced version of TxQBSP by Bengt Jardrup (Version 1. Quake 3 Arena Archive Maps; Models; Level design quak-ascend. Quake Live > General Discussions > Topic Details. #3. New Maps - Zip File. The level BSP maps are stored in files with extension QBSP is the first stage of map compiling. github. 's texture browser. MAP, thereafter I had to convert it to . It also extracts any needed textures from the associated wad file (or files) and repackages them into the bsp file. Usually afterwards you need to manually start the map in console as well, since unlike original game that always put you into start. It also extracts any needed textures from the wad files and repackages them into the bsp file. Feb 28, 2024 · Limited support for BSP files: The decompiler only supports Half-Life Alpha 0. If your OS is 32-bit, run BSP32. 97q7 - 7/10/2022: Fixed issue with locked brushes being lost when opening a map. Unlike Worldcraft's system of different tools for different functions related to creating and modifying brushes, BSP features a combination approach, where brushes are created, faces are selected, vertices are shifted about, and textures are applied with the same general movements. Decompiled maps are not perfect recreations, because of format differences. BSP . Dunno what more I can try. Thanks again! P. Load BSPFILE into memory and run a set of tests to check that all internal data structures are self-consistent. I unpacked the PAK files. It is extreamly fast and only performs so many draw calls of how many textures are used in couldn't spawn server maps/test. BSP is a level editor for Quake, Quake II, and GoldSrc games. 2 Add VIS executable "q3map2. I have figured out how to take the . bsp name and a batch file name for it to use. Requires Windows 7 or higher. The original source is ideal for reproductions or modifications. Notably, Lump 0 ( LUMP_ENTITIES ) contains all the entities in a level and Lump 40 ( LUMP_PAKFILE ) are any loose assets you might have zipped into the BSP. BSP and I had to convert it to . 4. bsp". Javascript must be enabled to view our earthquake maps. Q3Map2 is an enhanced command-line BSP compiler program for games powered by id Software's Quake III Arena engine. r/QuakeChampions is a community focused on Quake Champions is a PC focused Free to Play Arena First Person Shooter Published by Bethesda Softworks. In Worldcraft, you can press F9 to compile (it has an icon that looks like a gear at the end of the toolbar). 2 or SDL2 frameworks, choose one which works best for you. Share. wal, I'm not In user settings go to addons and enable 'Import-Export: Import Quake BSP format' from the File menu, select import>Quake BSP (. C. I Created a Quake 3 configuration without textures, but I cannot compile to create a . Internally it is also known as BSP29a. (It can decompile any quake engine map except SOF maps). 2023-07-14 0 78. The map packs you download from the workshop are also bundled into one pk3. Download the . I am running the Simply put, J. 2 Add Directory and Select the Textures Folder. European NetQuake Servers. Jul 25, 2023 · GCFScape is a small tool that can open and extract from BSP, WAD, PAK, GCF, VPK, NCP, XZP files. It is the process that reads the map file and generates the bsp, and in doing so calculates all of the geometry and collision data for the level. J. C:\quake\id1\maps\example. wad it's a . Think of the . This article was updated on 27 Apr 2022. (It does have MAP-like internal representation for maps, but if converted to MAPs, Quake tools wouldn't cope with them. Run DeBSP. Selecting this option will open the file browser and allow you to select a file to load. Multiplayer maps To load a deathmatch (or Counter-Strike) map, click Create Server in the game's menu and select the map Mar 30, 2024 · BSPSource is a GUI map decompiler for Source games, written in Java . 0. BSP means "Binary Space Aug 5, 2019 · Map Compilers Map compilers are necessary to compile your . bsp). I found some old photos and obscure source code, and also the CRYO quake map that Jacques Quake bsp map converter tool The release is a pure . For that reason Oblige, a random map generator, doesn't export MAPs but exports BSPs instead. The BSP format stores everything in an array of over 60 lumps , each containing a different set of data. Fixed duplicate plane warnings in qbsp caused by hull merge. Community. Basically title. bsp and delete it. Unreal Engine has BSP import tool (HammUE Oct 10, 2013 · For now it only works with Quake 3 . bsp" file, and builds a complete game ready level, with all propper geometry optimization, lightmap uvs, collision geometry, all custom entities, and just everything. 2. rmapc is an efficient free map compiler for games using BSP files. Note that the addon can not read pk3 files, so you have to extract the pak files in order for the addon to be able to read the default textures and shaders. They are described here only for the purpose of helpin you write a BSP generation tool. One more thing, when imported into my 3D app the axis seems odd, is there some kind of freeze tranformations things I need to do to get it to rotate correctly. MIT license Activity. Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. Godot Quake BSP Importer Github: https://github. The goal was to make as few changes as possible. The . 1 Add BSP executable "q3map2. To use you will need an install of Quake 3 and the location of its data folder q3base. map file into a playable . io/bspview. ini. It works with straight up . 1 General description of level BSP Maps. It handles basic geometry and curved patch rendering but with no support for game-specific shaders, entities etc. A collection of command line utilities for building Quake levels and working with various Quake file formats. If I try to rejoin it gives the same message. Feb 3, 2019 · Instructions are included in the download, It’s quite easy: * Usage Information *. See new gl_* settings in bsp. Level editors are necessary to create the maps for your game. If you are only interested in building Quake editors, please read the description of Level Maps instead. I extracted it from the . If you mean you have the map loaded in Worldcraft then you need to compile it. If you encounter any problems, please open a new issue here. Aug 9, 2009 · BSP Decompiler - Return to Castle Wolfenstein - GameFront. K. On Steam this can typically be found in C:\Program Files\Steam\steamapps\common\Quake 3 Arena\baseq3\. Source map decompilers like BSPSource extract this data in order to recreate the level. bsp when you select Single Player -> New Game, the re-release offers you choice between "hardcoded" mods (id1, hipnotic, rogue, dopa Aug 31, 2021 · Importer loads Quake 3 format ". - Run DeBSP. js. Inaccurate recreated maps: Due Quake 3 BSP-to-AAS compiler. Features: - q3map2 and q3path information is saved in bsp2map. QBSP is the first stage of map compilation. [deleted] • 4 yr. ago. txqbspbjp. Quake 3 stores a giant list of vertexes I wrote a tool to convert Q3 maps to QL or QL to Q3. Nov 3, 2023 · A tag already exists with the provided branch name. 3 days ago · Decompiling is the process of taking a compiled map file and generating a file that Hammer can open. A BSP file is a binary beast into which the info in the MAP is compiled to a format that can be efficiently Several video games based on one of the Quake gaming engines (for example, Quake, Quake 2, Quake 3, Half-Life, Half-Life 2, Team Fortress, Counter-Strike, Counter-Strike: Condition-Zero, Portal, Call of Duty: World at War and others) map file with the layout information, elements, and resources for a level map. An importer addon to import Quake BSP files. Readme License. That still just would get you spatial volumes that each have a flat top/bottom. BTW I would not say that the Quake BSP data structure is like a sector-based representation with an added functional Z dimension. – Usage q3converter_x64. exe maps/ntkjidm2. - You can click execute if the file exists. Submitted by user jitspoe ; MIT; 2024-06-05. blast_ended_sqrt. Beatdown Alley 3. 6 executable file, so it should work on other operating systems other than windows if you have a . They work by prying open a BSP and recreating the original editor file it came from through a variety of methods. 2. Func_Msgboard is basically the mapping center of the Quake universe. is the power user's level editor. WinBSPC - . The Trenchbroom, Radiant, Jack and Worldcraft editors are currently the most popular and least buggy. After this step, the level can be loaded into the game engine Sep 21, 2023 · I've made an importer for Godot to convert compiled Quake BSP files. I downloaded the Half-Life SDK on steam, set up a cstrike hammer profile, and opened nightmare. Today, Q3Map2 is Jan 4, 2024 · BSP2MAP is outdated. I am just having a bit of trouble understanding the whole rendering aspect. bsp) to Quake\ID1\Maps\here. EXE and [Browse] for the BSP file you wish to decompile (It can decompile any quake engine map (Wolfenstein, Quake 1 & 2 & 3, Kin Apr 21, 2008 · A . It converts the . May 17, 2024 · BSP stands for Binary Space Partitioning and is a technique used to store data for a 3D World. Jan 19, 2016 · Whenever I try to load a custom map, I get the error "could not find map maps/mapname. Jan 2, 2021 · Makes sense so quake maps can finally move away from their traditional "boxy look" You could pass the . If the file is a valid bsp/not corrupted it will load up the map in a 1024x768 window. Oct 10, 2006 · Handling of 0/1 flag for "lock_cameras" in bsp. bsp loader now supports Q2 format bsp files. See options "lock_camera_ofs_x/y/z". So, anybody interested in something like that? Sep 9, 2023 · On 9/9/2023 at 6:30 AM, StormCatcher. map" or ". 1 . 1. Quake BSP/PVS/Lightmap Builder From the README written by John Carmack: This is the source for the three utilties that a . Mar 4, 2020 · Showing 1 - 15 of 21 comments. Hit the button in the editor and the magic happens. map to . have picked the file you wish to decompile press the [Decompile] Type map name_here into the console and press enter. Usage. 1- bad light stage compilation (try compiling light stages by hand, with bats or something) 2- bad FTE's config ( try the map with another engine like darkplaces) normal q3bsp doesnt work with "light entities", and norrmal q3bsp doesnt support lightstyles! FTE is not detecting "light" entities. Get the Quake Level Design Starter Kit. . Yep. . The models where easier but yeah. drop to your console with the Tilde button , and type in. # Added shading, fog, translucency to GL. 14. No new features were introduced. Jul 15, 2023 · A GUI to work with Quake 1 map compiling tools. Import properties allow for specifying mapping for textures to materials, entities to scenes, etc. The purpose of this document is to detail the structure of the BSP file format used by Quake 2 to store maps; in particular, the focus is on rendering Quake 2 worlds. Then rejoin a server and it should download correctly. Quake 3 maps for download, all created by players. so , you should find it looking like this. Extract or Move all the map files (example. It comes with support for Quake, Quake 2 and Half-Life maps. tyrUtils – ericw homepagegithubdump This is currently the most robust map compiler suite for bsp maps. I'm not at home, but I'm sure you will need to go into your quakelive install folder, find ts_ca1. map” and output warning logs for errors. Note: You can now just drop files in here whenever you want. exe. I did all the things I was supposed to do. It includes support for 64 bit CPUs and custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements. bsps. Below is a list of common and defunct options. Same here, I can play the map but no . Initially I thought it might be integrated into the THREE. If the application does not load, try our legacy Latest Earthquakes application. The BSP maps are meant to be generated automatically. clanhdz. I'm thinking of releasing it if there's people interested (just needs some polish before release). Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. bsp files into . Have you configured the build programs? If you have, press F9 to compile the map. Jan 4, 2017 · 5. has the ability to store levels in the normal MAP and RMF files customary to Quake -based editors, though it also supports its own editor format, JMF. Oct 8, 2015 · Download BSP Map Compiler for free. There are multiple variations of game map files using the BSP extension, and they are slightly different. This is a BSP tree Vulkan renderer written in C++ and a port of the same viewer written in OpenGL. 52 and original Half-Life BSP files, and not other Quake-engine derivative BSP files. Of course, you should replace name_here with the name of the BSP file you downloaded, without the . All joined by a big hub map. This video explains the fairly convoluted process of making a brush-based Bsp2map. Question about Quake 3 style BSP trees. I have tried this with the pk3 files packed and unpacked. ini has changed, so change 0 to 1, or 1 to 0 in old configs to retain the same behavior! # Added offset to camera when locked. OBJ files to get it into Blender and now I can export it to anything. Any help would be appreciated. Rendered with three. It was called BSP2. - Ability to have "Pause" line added to the batch file. Jun 8, 2019 · Set the “Working Folder” (in the middle right) to the “C:\QuakeDev\Working” folder we created earlier. With a LOT of patience. BspTwoMap is a decompiler for GoldSrc maps written by Skyler 'Zipster' York. The Steam version of Quake 2 only works with bsp files so I'm not sure what to do here. pk3 archives. bsp or even whole . So I have my PVS, which is my potentially visible set, leafs I can potentially see When the Remakequake project's maps started exceeding the original Quake BSP map limits again and again they started drafting a new flavour of the BSP29 map file format with extended limits. Although there is other information contained in the BSP file used for other game elements (such as enemy AI, etc. map file from OpenRadiant directly through q3map2 . Well, only in Half-Life, since this is the only game I have. Dec 29, 2021 · A BSP file is a map file used by games developed using a Quake or Valve Source game engine. Click " Launch " to run your new map in Yamagi. Simply put the addons/bsp_importer into your Godot project (include the addons directory), enable it in Project->Project Settings->Plugins, and when you drag a Quake BSP file into your godot project directory, it will automatically convert it to a scene. BSP v. pk3. Developed in partnership with Id Software | Saber Interactive, and later assisted by NightDive Studios for GamePass. It won't be quite as fun though. If I set the game to quake and run a map, the game will run just fine, with the game launching with the console open, but it doesn't run the map…. And FVF Maps Page. Oct 28, 2022 · This viewer allows you to revisit original Quake (1996) bsp maps. light - Used for lighting a level after the bsp stage. NET runtime. bsp (not a . ent extension. bsp Apr 22, 2011 · Standard Quake MAP tools are so picky that it's a nightmare to generate anything complex in MAP format. Dec 5, 2020 · I got back to some old projects during this wonderful year and this is one of them. S. A. Contribute to TTimo/bspc development by creating an account on GitHub. map export usually gets done first, followed by the compile. It contains about 700 mb (200+ bsp files) of singleplayer custom Q2 maps dating back to 1998. com. Before loading the file, you can tweak some options to change how the BSP will be imported into Blender. bsp) Choose a valid Quake 1 . CRMOD Maps for dm. This site is divided into several sections, the most important of which are: If you're new to Quest you'll probably want Mar 18, 2021 · Hello! I created a Quake BSP maps loader that produces geometries that can be used with THREE. com/jitspoe/godot_bsp_importerTrenchbroom These . map file as a blueprint, and it contains instructions of how to make all the solid geometry of a level, and where all the lights and monsters and pickups should go. crmod. Ambient occlusion, radiosity, Phong shading and surface lights are a few I recently made a rough 2fort recreation in the TrenchBroom mapping program for Quake engine games. map (the textures aren't in a . map and compile it to create a . I went through 28 iterations of the output format, and eight major rewrites of the code during the development, so there are probably a few code skeletons lying As I don't own quake 2, I found a custom map online (Nightmare Orchards). No support for other game maps: The decompiler does not support Quake 1/2/3 and Source maps, as well as engine offshoots like Svengine and Paranoia 2. Make sure you click on preset and "Set as Default" once you have things The MAP format is incredibly simple and is a cakewalk to support the entire Quake family plus all but the newer Valve formats (VMF is just MAP restructured into a KVP, GoldSrc MAP just used a different tex-coord scheme, etc) - and provides much more meaningful information for batching things together than BSP contains. rage. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. This video shows complete process how I export my quake maps to use them in modern engines like Unity3D or others. map and then from . Included utilities: qbsp - Used for turning a . The main map model is split into smaller models that fit well into lightmaps and occlusion culling, based on mesh surface area. pak) into the Resources/Maps folder and then change the map name in the worldspawn object in the scene. Welcome to the Quest site! Quest is a fully-featured, powerful, cross-platform, GPL'ed, 3d map editor used to create maps for Quake and related games (Quake 2, Quake 3, and many others), and this is the official site for it. If I can find documentation on Half-Life's . map etc as I gave up. It implement PVS and frustum culling so performance is optimal. Apr 5, 2016 · Quake: ericw-tools: Map compile tools for Quake and Hexen 2; Jury-Rigged BJP Tools: The "Jury-Rigged BJP Tools" are a modified version of Bengt Jardrup's Quake BSP Compiler suite, with added support for Detail-Brushes, Hint-Brushes, the BSP2 format, among other things. 77 said: Quite a long time (in 2011 maybe) ago I found on one Russian game site big archive called "Custom Episodes Collection". Quake III Arena BSP Converter to MAP. bsp file; Assuming everything worked, your scene should contain all the models in the bsp, though you may need to move/rotate the camera to see them. Feature requests welcome. map example. This tool is a continuation of the original tyrUtils and adds numerous features. map because i want to keep lighting and textures intact just to make things less of a headache). Hi, I am working with an older game format which is pretty close to the Quake 3 style of BSP trees. ::LvL is the best site for custom Q3A maps. bsp quake3 binary-space-partition quake3arena Resources. I am using it as a part of a bigger project, but it’s a standalone library. It is recommended that you watch the videos (where provided) in order to get an idea of what would best suit you Jul 5, 2008 · 07-05-2008, 08:47 AM. Nov 3, 2015 · All the maps are bundled together in a single pk3 file, except bloodrunintel for some reason is separate. map. ), To run/debug the application, supply the bsp filename as a cmd line argument: QuakeBspViewer. Download the new version here : BSP . zip, not a . You can see a live demo of this here: https://sbuggay. I've been trying to use trenchbroom/JACK as a tool for level design for a game on a non-quake engine, and I'm trying to export my BSP to blender so I can then export it to Godot (I want to keep it as a BSP instead of a . js at some point, but I find that quake maps contain a lot of game metadata / domain logic and without a way to conveniently handle that, this type of maps can Quake BSP map viewer in Vulkan \n. [Clarify] This makes them useful for learning, measurement, and inspection, but not direct recompilation. Q1EDGE and Sanity. - Enter a . Build Programs Tab. Actually, I just tried doing a new map and it created the . I see i see . It contains information about the map's layout, objects, and resources. Quakespasm utilizes SDL-1. QuakeSpasm is a modern cross-platform Quake engine based on FitzQuake. quakeone. To access USGS earthquake information without using javascript, use our Magnitude 2. Consider using a newer alternative. zip, extract to a new folder, and run BSP. bsp file levels that can be loaded by the Quake engine. Once you. 3 Add LIGHT executable "q3map2. map file passes through before it becomes a finished . bsp extension and adding the . Nov 8, 2020 · Enter " +map " into the Parameters field followed by your map name. Every time this map comes on I get disconnected with the above message. It has a PVS as well for each leaf of the BSP. bsp file. obj and then use Blender for a few touchups and re-export to . Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities. the scale is also way out so had to scale everything down by 300%. bsp: Author: quak: Modification: Functions: Copy map link to clipboard Copy map download link to Today I found a bunch of CDR backups from 1996, dating back to when I started in the industry at CRYO. This particular version was one of the first and was Map decompilers have been around since the Quake days. 3D Tools. EXE and [Browse] for the BSP file you wish to decompile. --check. 13 Oct Jan 23, 2020 · Click run instead of export. exe -game tremulous -vis". bsp format I can give it a shot, but for now only Quake 3 maps are supported. bsp One difference between JoeQuake and QuakeSpasm is that JoeQuake is installed in the quake dir, but QuakeSpasm is merely pointed at it (using -basedir, or telling the Windows shortcut to "start in" the quake dir -- they both work to load the episode 1 maps, but not the test map). Forked from compiler tools supporting the v220 map format by XaeroX and DarkEssence distributed with the J. BSP to . Download BSP Quake Editor. Once the addon has been installed, you will be able to import Quake bsp files from File > Import > Quake BSP (. Put the . map file into a . Dec 6, 2004 · A Quake3Arena BSP and MAP file parser written in Java Topics. bsp file extension. exe -gamepath “Path to the Quake3 folder” “base game folder name” -outdir “Output directory” -file maps/map. Quake was one of the first games to use this technique, and many games are still using it. 97q6 - 2/8/2022: Added CM_MERGE_CONVEX_HULL (ctrl+M) command which makes a convex hull out of 2 selected brushes. Jun 5, 2024 · Quake BSP Importer. 6. level editor. Steps I've taken: Steam Option: Settings>Downloads>Allow downloads during gameplay (Enabled) Deleted steamapps>workshop>content folders Tried subbing to the maps, also tried unsubbing. You could even export to . Jan 27, 2010 · Quake 1 Level Editors. NET Framework 4. Reply. If you did not create this “maps” folder earlier, do so now. Map editors like GtkRadiant save the map info in such format. If you want to play the maps offline , then open quake. Tick the checkbox next to 'Import-Export: Import id Tech 3 BSP' to enable the addon Expand the entry next to 'basepath' navigate to your 'quake3/baseq3' directory. This is where the compiler will save a copy of our “. Quake 1 (which Half-Life is very close to) and Quake 2 use a different method for storing their geometry, so it'd be a pretty big re-write. Latest Version. When the game updated, all those individual pk3s you had before are now gone unless you backed them up outside of the Steam folder. bsp compiler for use in Quake. Dec 29, 2016 · the map seems fullbrighted, so there is two options. BSP applied in 3D space is a representation of arbitrarily shaped convex volumes. exe instead. MBSPC BSP2MAP (Best BSP map decompiler) Working decompiler for GoldSrc games and Quake. map files, which can then be loaded into level editor. bsp and . com - Individual Files. JMF has some unique features over RMF, notably the ability to sort an object into multiple VisGroups. map files are used by Quake compilers to generate the final . Unity seems to drop the ball with saving prefabs for some reason, so if the sceen has missing scripts on it or whatever, just make a new scene, put an . New Rage Maps. ) 4. hit enter, map should load fine. Currently only Quake 3 (IBSP 46) and Quake Live (IBSP 47) maps are supported. For a quick demo launch the run. Vanilla Quake1 BSP and the the extended Quake 1 BSP2 formats are supported. Edited January 11, 2021 by kpedersen And use a different approach for defining Quake maps. I need to work on the documentation a bit more, but below are some brief descriptions of the tools. bsp to nightmare. Search Comments. com and quake. MAP Converter A Goldsource Engine (GOLDSRC) Modding Tool in the Map Decompilers category, submitted by supermap777 BSP2OBJ is a Python module and command-line utility that is capable of converting BSP map files into OBJ/MTL files (with accompanying PNG textures). Yet,I eventually found out that it only seems to export the game to map and obj file formats. hg bq ps sb eg ha km fz xv yy